protips (not well know things)

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Re: protips (not well know things)

Postby maigoh » Thu Mar 19, 2015 3:48 pm

Ixidor wrote:
veritas wrote:Small critters can be farmed with 2 prisms if 1 is placed slightly further back then the other having all 3 critters get confused and attack none of them (it can also be done with zerg cannons but they cant be adjusted after the initial planting).

Dangit, you gave it away XD Yeah, it's a cute trick and and you have to have your lead prism facing the minion straight on and second a half space behind so they try to surround and end up circling eachother like so.


Seems to work only for Team 1 on Desert (I can't get it working for Team 2, help please!)

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Re: protips (not well know things)

Postby l)arkangel » Thu Mar 19, 2015 3:51 pm

Are you playing as zerg vs farming mc or Dom? Use scourge to clear farms.

Are you playing dt and da army is About to get base nuked or beetles? Use vortex to save the army.
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Re: protips (not well know things)

Postby John » Thu Mar 19, 2015 10:22 pm

You can hide in a nydus while using filer's ult or use festor's army while in a nydus to pull off some clutch moves.
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Re: protips (not well know things)

Postby l)arkangel » Thu Mar 19, 2015 11:00 pm

^ fun one
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Re: protips (not well know things)

Postby akuma » Fri Mar 20, 2015 12:57 am

time for some dev tricks
you can stasis a xel'naga tower to stop a hero from caping it

with DB hero you ult your self and run down a Defiler well he's ulting, your ult will stun the bugs and you will take little to no damage (you will not stun the Defiler this way)

when caping a xel'naga tower you don't have to wait the for the full time before you leave, if you click on the tower well caping it you can see a bar and when it's 9/10 way done you can port/walk away and the tower will still turn to your control

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Re: protips (not well know things)

Postby veritas » Fri Mar 20, 2015 2:00 am

you can cast dmatrix on xel'naga tower idk why you would want to but you can.

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Re: protips (not well know things)

Postby akuma » Wed Sep 16, 2015 5:09 pm

bump because this gets people talking, and it's good for people to know

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Re: protips (not well know things)

Postby Goéland » Wed Sep 23, 2015 2:39 pm

(Those trick were working when I was playing, years ago)
Firebat hero has attack is separate into 4 section. Each section is a AoE of 0.5 radius and the separation between each section is 0.4. So if your target is between the 1st and the 2nd section in that little 0.1 range, it get twice has much damage. Increasing the firebat DPS to the top.

You can alternate between zealot range\melee, to increase the DPS but require to reclick between each use. You can triple easy your DPS with that.

You can bubble with high temp the explosive beetle, they have a time delay before exploding, they will explose soon after.

that what my memory remember that was funny and neat. There some other trick but they are game breaking ;p

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Re: protips (not well know things)

Postby akuma » Thu Sep 24, 2015 6:16 am

well fuck welcome back form the dead, msg me

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Re: protips (not well know things)

Postby John » Mon Oct 12, 2015 8:36 pm

You can hold fire on reaper and then use berserk + click on a specific unit to control who you target.
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Re: protips (not well know things)

Postby Silphyre » Mon Oct 12, 2015 10:12 pm

John.. what have you done... WHAT HAVE YOU DONE!
Thats more like a cheatcode than a protip... kind of like overclocking the base

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Re: protips (not well know things)

Postby Ixidor » Sat Nov 07, 2015 3:16 pm

I pretty much never play Broodling, but I was messing around with it 'cause I randomed it testing new map rotation. Anyways, I know its been mentioned in the past that it can tend to fall off over time in farm... I caught a cool trick, since I was doing ZvP, that might help people get some pretty good minerals:

If you cast Shroudling (W) then cast Brood Cell (T) it'll more than double the actual spell damage. For example when I was around lvl 10 I'd cast T on a double wave and it still wasn't killing much except Zealots, but when I'd prep with Shroudling it'd wipe the whole wave clean.

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Re: protips (not well know things)

Postby XanKortalHA » Sat Nov 07, 2015 5:24 pm

Ixidor wrote:For example when I was around lvl 10 I'd cast T on a double wave and it still wasn't killing much except Zealots, but when I'd prep with Shroudling it'd wipe the whole wave clean.


(To be fair with protoss, you don't need to double damage to jump from zealot (120) kills to immortal (200) kills so... )

Although, yes, It is important to recognize that shrouding works on spells, too.
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Re: protips (not well know things)

Postby John » Sat Nov 07, 2015 6:49 pm

It's actually better to do W + T (lvl 2) instead of W + pounce since T does more damage at level 2 for heroes. Does shroudling dmg boost work with broodling item and razer swarm as well? Never did notice the difference so can't confirm.
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Re: protips (not well know things)

Postby Ixidor » Sat Nov 07, 2015 7:28 pm

John wrote:Does shroudling dmg boost work with broodling item and razer swarm as well? Never did notice the difference so can't confirm.


Just tested.. holy crap it actually does boost Razor lol. So I just stood by Ursa with holdfire and cast Razor at lvl 10, as expected it did 150 damage. Then I did it after buffing with Shroudling, it killed it in 1-2 seconds... so then I tested it on Spore (400 life) and it barely killed that, so it's close to x2.5 damage. It does require lvl 3 energy to do though.

@Xan
True but its more early game, at lvl 7-12 you can be wiping out total creep waves using this strategy, where before all the tier2/3 units would still be in the yellow.


dang... I might actually use this OP hero just to piss ppl off, getting tired of Baneling anyways.

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Re: protips (not well know things)

Postby Primo » Sat Nov 07, 2015 9:23 pm

John wrote:Does shroudling dmg boost work with broodling item and razer swarm as well? Never did notice the difference so can't confirm.

All you had to do was ask.

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